![]() It doesn't sound like that big of a deal, but I've played enough computer-based CCGs to know that sometimes this is a major issue. Cards are big and, once you know them, you can easily identify them just by the picture. Spectromancer opts for the first choice and it was a good one. When it comes to CCG visuals, there are two approaches: either use the flat, 2D card art or try to bring the cards into a 3D world. ![]() Although Spectromancer doesn't quite scratch my CCG-playing itch, it is still a fun and addictive game. I'm a big fan of Collectable Card Games (CCG), so the chance to play one with ties to Magic: The Gathering creators was an opportunity I couldn't resist.
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